Nihilumbra is a side-scrolling puzzle platformer developed by Beautifun Games, a small indie company where I worked as a character concept artist and animator. My job included creating character and creature sprites and animations, as well as some work on the UI, particle effects and marketing illustration. It was a really cool project to work on.
The game was a success, translated into seven languages and available on a number of platforms, originally developed for iOS/Android and ported to PC, Playstation Vita, Wii U and Nintendo Switch.
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